Brain Test Tricky Puzzles
Brain Test Tricky Puzzles is a casual brain game with 275 tricky levels where you solve riddles, move objects, spot hidden clues, and find unexpected answers.
Brain Test Tricky Puzzles is a casual puzzle game where normal logic is often only part of the answer. Each level gives you a short question, picture, object, or situation, but the obvious solution may deliberately be wrong. You might need to drag something that does not look movable, use another object on the screen, combine clues, or interpret the wording differently.
What helped me most was stopping after the first failed idea instead of clicking randomly. The game regularly hides the solution in something you initially treated as decoration. Looking at the entire screen before trying another answer usually works better than repeating the most obvious choice.
| Game Detail | Information |
|---|---|
| Game | Brain Test Tricky Puzzles |
| Developer | Unico Studio |
| Genre | Brain / Puzzle |
| Gameplay Style | Riddles, visual puzzles and trick questions |
| Controls | Click, tap, drag and move objects |
| Supported Devices | Desktop, phone and tablet |
| Original Mobile Release | 2019 |
| Poki Release | June 2020 |
| Latest Verified Poki Update | June 2025 |
| Browser Levels | 275 |
| Current Poki Rating | 4.3/5 |
| Current Poki Votes | 2.65M+ |
| Multiplayer | Single-player |
The current Poki edition identifies Unico Studio as the developer and confirms 275 levels, June 2020 as its browser release, and June 2025 as the latest listed Poki update.
The Obvious Answer Is Often the Trap
Brain Test is designed around misdirection.
A question may look like a basic maths problem or simple visual quiz, but the correct solution may depend on something outside the normal answer choices.
That means the first question should not always be:
“What is the correct answer?”
Sometimes it is:
“What is this level trying to make me assume?”
This change in approach becomes useful very quickly.
275 Tricky Levels
The current browser version contains 275 levels.
The puzzles do not all use the same format.
You may need to:
- Select an answer
- Move an object
- Drag something across the screen
- Combine two objects
- Notice a hidden clue
- Interpret a sentence differently
- Use something outside the obvious puzzle area
That variety is one reason guessing one type of solution repeatedly does not work for long.
Brain Test Tricky Puzzles Controls
The controls are simple.
Desktop: Use the mouse to click, select, drag, and move objects.
Phone and tablet: Tap and drag objects using the touchscreen.
Poki specifically describes the controls as selecting, dragging, and moving objects around with the cursor.
For technical background on how browsers support mouse and touchscreen interaction, the W3C Pointer Events specification explains the standard used for pointer-based input.
Everything on the Screen Can Matter
One of the most useful rules is not treating background objects as unimportant.
A picture,
piece of text,
button,
character,
number,
or object that appears decorative
may actually be part of the solution.
Poki directly notes that everything visible on the screen can potentially be used to solve a puzzle.
That is why random answer tapping is usually less effective than checking what can actually be moved.
Try Dragging Before Giving Up
Some puzzles do not make movable objects obvious.
If clicking produces nothing useful, try dragging.
You may be able to move:
a character,
an object,
a shape,
part of the question,
or another visible element.
The game relies heavily on interaction rather than traditional multiple-choice answers.
I would test movement before immediately assuming the puzzle needs a hint.
Read the Question Carefully
The wording can be part of the trick.
A question may encourage you to solve one problem while quietly asking something slightly different.
Before touching anything, read it once normally.
Then read it again literally.
That second reading can reveal why an apparently correct answer is not working.
Do Not Assume Normal Puzzle Rules
Many games teach one rule and expect you to repeat it.
Brain Test deliberately breaks that expectation.
A solution that worked in the previous level may have nothing to do with the next one.
Unico Studio describes the series as using unusual puzzle solutions, humour, and logic rather than sticking to a single traditional puzzle format.
You can view the broader Brain Test series through the official Unico Studio game catalogue.
Look for Hidden Relationships
Some puzzles become easier when you stop looking at individual objects.
Instead, check how the items might work together.
Ask:
Can one object be dragged onto another?
Can something be moved out of the way?
Does one object change another?
Is part of the answer hidden underneath something?
Thinking about relationships between objects is often more useful than clicking each item separately.
Use Elimination
Not every puzzle requires a strange trick.
Sometimes the level simply gives several possible answers.
In those cases, elimination still works.
Remove answers that clearly contradict the question.
Then compare the remaining choices more carefully.
The important thing is not assuming that every level must contain an elaborate hidden mechanic.
Hints When You Are Stuck
The wider mobile version includes a hint system based around lamps or bulbs. Google Play currently lists lamp-related purchases as part of the game, while the browser edition also gives players assistance when puzzles become difficult.
I would use a hint after trying a few different types of interaction.
For example:
click,
drag,
move another object,
reread the wording,
then use the hint if none of those reveal anything.
That gives you a better chance of understanding why the solution works.
Do Not Turn Every Level Into Random Clicking
Random interaction can occasionally find an answer, but it teaches you very little about the puzzle.
A cleaner routine is:
read the level,
inspect every visible object,
test the most reasonable idea,
look for something movable,
then reconsider the wording.
This reduces the amount of blind guessing and makes later levels easier to understand.
Visual Puzzles
Many Brain Test levels rely on what you can see rather than long written instructions.
Size,
position,
direction,
colour,
and the relationship between objects
can all become clues.
Something being larger does not necessarily mean it is more important.
Likewise, something placed near the edge of the screen may still be essential.
Word and Number Puzzles
Other stages use words, numbers, or short questions.
These can look like school-style exercises but may contain deliberate twists.
The important habit is checking whether the puzzle actually asks you to calculate something normally.
Sometimes the numbers are part of the visual puzzle rather than a conventional equation.
Trial and Error Is Part of the Game
Not solving a level immediately does not mean you missed something obvious.
Brain Test is intentionally designed around surprising answers.
A failed attempt can still tell you something useful.
If clicking the expected answer fails, you now know the game probably wants a different type of interaction.
That turns mistakes into information instead of simply lost progress.
Mobile Version
Brain Test originally became widely available as a mobile game in 2019.
The current Apple App Store listing identifies Unico Studio LLC as the developer and continues to offer the game for iPhone and iPad.
The Android edition has passed 100 million downloads on Google Play and remains actively maintained, with a September 2026 update currently listed.
The official Google Play listing is useful for checking the latest Android update and compatibility information.
Browser Version
The browser edition arrived on Poki in June 2020.
It supports:
Desktop
Phone
Tablet
That makes it possible to play the same basic puzzle style without installing the dedicated mobile application.
The browser edition currently lists June 2025 as its latest update.
Current Mobile Updates
The mobile version has continued receiving updates after the latest dated Poki update.
Google Play currently lists an update in September 2026, with its recent notes mentioning fixes and further levels planned.
This means the browser and mobile release histories should not be treated as identical.
For a Prothots browser page, June 2025 is the relevant latest Poki update, while the mobile app has newer maintenance.
Who Created Brain Test Tricky Puzzles?
Brain Test Tricky Puzzles was created by Unico Studio.
Unico describes Brain Test as one of its major game brands and says the title contains hundreds of trick-puzzle levels built around humour and logic.
The studio has also created:
- Brain Test 2 Tricky Stories
- Brain Test 3 Tricky Quests
- Brain Test 4 Tricky Friends
- Brain Test 5
- Brain Test All-Star
- Who Is?
- Word City Crossed
- Word City Uncrossed
- 2048 Balls
Several of these titles are also listed under Unico Studio on Poki.
The Brain Test Series
The original Brain Test became the starting point for a much larger series.
Later games reuse the trick-puzzle idea while adding stories, quests, characters, or different puzzle structures.
Google Play currently names Brain Test 2, Brain Test 3, Brain Test 4, and Who Is? among related Unico titles.
The first Brain Test remains the simplest place to understand the series because most levels are short standalone puzzles.
Is Brain Test an IQ Test?
Despite the playful use of terms such as brain test and IQ game in some store descriptions, Brain Test should be treated as a casual puzzle game, not a standardized intelligence test.
Its puzzles are intentionally based on misdirection, interaction, and unconventional solutions rather than a validated psychological assessment.
That distinction is useful because failing a tricky level says much more about understanding that particular puzzle’s joke or mechanic than about someone’s intelligence.
Is Brain Test Multiplayer?
The core version is single-player.
Google Play categorizes the game as single-player, while the browser edition focuses on completing individual puzzles rather than live matches against other players.
You can still compare solutions or play through puzzles with friends nearby, but there is no verified live multiplayer mode in the standard browser version.
A Better Way to Solve Difficult Levels
When a puzzle feels impossible, I would use the same order each time.
First read the question carefully.
Then look at every object on the screen.
Try clicking the obvious answer once.
If that fails, try moving or dragging objects.
Check whether part of the question itself can be used.
Only then move toward a hint.
This keeps the puzzle fun instead of turning it into repeated random tapping.
Brain Test vs Regular Puzzle Games
Traditional puzzle games usually teach rules that stay consistent.
Brain Test works differently.
It focuses on:
- Trick questions
- Visual clues
- Hidden interactions
- Dragging objects
- Unexpected answers
- Short standalone challenges
- Humour and misdirection
That makes it closer to a collection of interactive riddles than a single repeating puzzle system.
Games Like Brain Test Tricky Puzzles
Players who enjoy Brain Test may also like games based on words, logic, or unusual problem solving.
Word City Crossed is a natural related choice because it also comes from Unico Studio but focuses more heavily on vocabulary.
Hangman is another useful Prothots connection for players who prefer direct word deduction.
Master Chess suits readers looking for a more rule-based strategy challenge rather than trick questions.
I could not verify the exact live Prothots URLs for those pages through search, so the final internal URLs should be taken directly from the Prothots sitemap rather than guessed.
Related Categories
Brain Test Tricky Puzzles fits naturally into:
- Brain Games
- Puzzle Games
- Thinking Games
- Logic Games
- Riddle Games
- Casual Games
- Mobile Games
- Single-Player Games
Its strongest identity is a trick-puzzle game because the main challenge is recognizing when the obvious answer is deliberately misleading.
About Brain Test Tricky Puzzles
Brain Test Tricky Puzzles succeeds by making simple-looking questions less predictable than they first appear.
You may need to click an answer in one level, move an object in another, interpret the wording differently in the next, or notice something hidden in plain sight.
The controls are easy enough for almost anyone to understand.
The harder part is changing how you think from one puzzle to another.
The most useful habit is checking the entire screen before deciding that a level makes no sense. Very often, the clue is already visible. You simply have to stop treating it like background decoration

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