Temple of Boom 2
Temple of Boom is an action platform game where you survive temple arenas, use double jumps, collect pickups, play Campaign or Endless mode, and share local 1v1 or co-op matches.
Temple of Boom 2 is a fast 2D action platform game where you move through ancient temple arenas, avoid incoming attacks, collect useful items, and survive waves of fantasy creatures. You can play alone through Campaign or Endless mode, or share the game with another player in local competitive or cooperative play.
The controls are simple, but the screen can become busy very quickly. I find the game easier when I focus on movement first instead of staying in one position. The double jump is especially useful for reaching another platform when the lower part of the arena becomes crowded.
| Game Detail | Information |
|---|---|
| Game | Temple of Boom 2 |
| Developer | Colin Lane Games AB |
| Genre | Action / Platform |
| Gameplay Style | Arena survival, platforming and local two-player play |
| Controls | Arrow Keys, Z, X in solo mode |
| Supported Devices | Desktop, phone and tablet |
| Poki Release | March 2019 |
| Latest Verified Update | October 2025 |
| Current Rating | 4.4/5 |
| Current Votes | 2.88M+ |
| Multiplayer | Local 1v1 and co-op |
| Main Modes | Campaign and Endless |
The current Poki page identifies Colin Lane Games AB as the developer and confirms March 2019 as the Poki release period, with October 2025 as the latest listed update.
Start With the Temple Arenas
Temple of Boom takes place inside compact platform-based arenas.
Instead of moving through one long side-scrolling route, you fight and survive inside spaces with several floors and platforms.
That layout makes movement important.
You may need to move upward, drop to another level, or cross the arena when one part becomes too crowded.
Campaign Mode
Campaign mode gives the game a more structured progression path.
You move through three temples, facing different waves of fantasy enemies as you advance.
This mode is useful when you want a clear objective rather than an endless high-score run.
Each temple builds on the same basic idea:
move,
survive,
clear the current danger,
then continue.
Endless Mode
Endless mode removes the normal finishing point.
Your goal is simply to stay alive for as long as possible while additional enemies continue appearing.
That makes it better suited to players who enjoy replaying the same basic arena system and trying to improve their previous run.
The longer you last, the more important movement and awareness become.
Temple of Boom 2 Controls
The single-player browser controls are:
Up Arrow: Jump or double jump
Left and Right Arrows: Move sideways
Down Arrow: Pick up an item
Z: Main action
X: Switch held item
These controls are confirmed by the current Poki version.
The MDN KeyboardEvent documentation explains how browser games detect keyboard input such as Arrow Keys and letter keys.
Double Jumping
Double jumping is one of the most useful movement mechanics.
A normal jump helps you reach nearby platforms.
A second jump gives you more height and another chance to adjust your position while already in the air.
This becomes especially useful when you need to change floors quickly.
I would practice the timing before worrying too much about speed.
Moving Between Platforms
The temple arenas contain several levels.
Staying on one platform for too long can make movement harder once several enemies enter the same area.
Moving between floors gives you more room and helps you see where the next opening is.
The easiest mistake is reaching the edge of a platform without knowing where you want to land.
Checking the next level first makes movement more controlled.
Pickups and Chests
Items appear around the arena and can also come from chests.
These pickups can include health, ammunition, and other useful game resources.
The important part is deciding whether reaching a pickup is safe.
Crossing the entire arena for one item may not make sense if the route is already crowded.
Health Pickups
Health pickups help you continue after taking damage.
They become more useful during longer rounds, especially in Endless mode.
I would pay attention to where they appear rather than waiting until the last moment to look for one.
Knowing where useful pickups are located can make the arena easier to read.
Local Two-Player Mode
Temple of Boom supports two players sharing the same game.
You can play:
1v1, where the players compete against each other,
or
co-op, where both players work through the action together.
That gives the game more variety than a single-player-only platform title.
Player One Controls
In two-player mode, Player One uses:
W: Jump or double jump
A and D: Move sideways
S: Pick up an item
C: Main action
V: Switch held item
Player Two Controls
Player Two uses:
Up Arrow: Jump or double jump
Left and Right Arrows: Move sideways
Down Arrow: Pick up an item
K: Main action
L: Switch held item
The current Poki listing confirms these two-player keyboard layouts.
Co-op Play
Co-op mode changes the feel of the game.
Instead of both players concentrating on each other, they share the arena and work toward the same survival goal.
The useful habit is giving each other enough room.
If both players stay on exactly the same platform, movement can become harder to follow when the screen becomes busy.
1v1 Matches
The local 1v1 mode turns the same platform controls into a direct competition between two players.
Because both people share the same screen, there is no need for online matchmaking.
Matches are quick and work well when two players are using the same device.
Campaign vs Endless
The two main solo modes suit different types of play.
Campaign is better when you want progression through the three temples.
Endless is better when you want to see how long you can survive.
The underlying controls stay familiar, so you do not need to relearn the game when switching modes.
Movement Matters More Than Standing Still
Temple of Boom becomes harder when you stop paying attention to the full arena.
Platforms give you several escape routes.
If one side becomes crowded, moving upward or across can create more room.
The important skill is noticing those routes before you urgently need them.
That makes the game feel partly like a platform challenge rather than only an action game.
Watch the Whole Arena
It is easy to concentrate only on your own character.
That can make incoming threats feel sudden.
Try looking slightly farther across the screen.
You will have more time to notice:
moving enemies,
open platforms,
pickups,
and safer areas.
This small change makes the arena easier to read.
Desktop, Phone and Tablet Support
Temple of Boom currently supports desktop, phone, and tablet devices.
Desktop play uses the full keyboard layouts described above.
Mobile and tablet versions adapt the experience for touch input.
The W3C Pointer Events specification explains how modern browser applications can handle touchscreen, mouse, and other pointer input.
Who Created Temple of Boom?
Temple of Boom was created by Colin Lane Games AB.
Poki describes Colin Lane Games as a one-person studio based in Stockholm, Sweden.
The developer is also associated with browser games including:
- Dunkers
- Dunkers 2
- Wrassling
- Rowdy Wrestling
- Fortz
- Golf Zero
- Big Shot Boxing
Several of these games also use simple controls and short arcade-style rounds.
Temple of Boom Release and Latest Update
Poki lists Temple of Boom as released in March 2019.
The newest update currently shown is October 2025.
The current rating is approximately:
4.4 out of 5
from about:
2.88 million votes.
That total can change as more players continue rating the game.
Is Temple of Boom Multiplayer?
Yes.
Temple of Boom supports local two-player play.
The current version includes both competitive 1v1 and cooperative play with a friend.
It should not be confused with online matchmaking.
Both players share the same device.
A Simple Way to Improve
Start by learning movement.
Practice normal jumps and double jumps.
Then become comfortable moving between the different platform levels.
After that, begin paying more attention to pickups and longer survival runs.
This works better than trying to learn every part of the game at once.
The arena feels much easier once movement becomes automatic.
Temple of Boom vs Regular Platform Games
A normal platform game may ask you to move from the beginning of a level toward a fixed finish.
Temple of Boom is more arena-focused.
It combines:
- Platform movement
- Double jumps
- Survival waves
- Pickups
- Campaign progression
- Endless play
- Local co-op
- Local 1v1
That makes it feel closer to an arcade arena game than a traditional side-scrolling platformer.
Games Like Temple of Boom
Players who enjoy Temple of Boom may also like other short local multiplayer and platform games.
Get On Top is a strong Prothots internal-link choice because it also supports two players sharing one keyboard.
Rooftop Snipers is another suitable connection for quick local competitive rounds.
Blumgi Paintball can work for readers looking for colourful platform-based multiplayer gameplay.
Use the exact live Prothots URLs from your sitemap when adding these links rather than guessing them.
Related Categories
Temple of Boom fits naturally into:
- Action Games
- Platform Games
- 2 Player Games
- Co-op Games
- Arcade Games
- Fighting Games
- Retro Games
- Pixel Games
- Local Multiplayer Games
Poki currently associates it with action, platform, multiplayer, co-op, retro, PvP, PvE, and two-player categories.
About Temple of Boom
Temple of Boom combines simple platform controls with compact arena survival.
You can play through three temples in Campaign mode, switch to Endless mode for longer survival runs, or share the game with another player in co-op or local 1v1.
The controls do not take long to learn.
The real improvement comes from using the arena well.
Once double jumping and platform movement feel comfortable, crowded sections become much easier to understand and the game feels less chaotic.
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