Mobile Shooter Games Revenue Breakdown 2025
Prothots team collect all mobile shooter games revenue share for game lovers. PUBG Mobile, Free Fire, Call of Duty: Mobile, and other familiar names are still bringing in serious money, but the interesting part is what is happening just behind them. Newer games such as Delta Force made a big impact, China continued to shape the top of the market, and several smaller shooters built strong audiences of their own. According to 2025 revenue estimates based on AppMagic data, here is how some of the biggest mobile shooter games stacked up.
Top Mobile Shooter Games By Revenue In 2025

| Game | Estimated 2025 Revenue |
|---|---|
| Game For Peace | $801 million |
| Free Fire | $358 million |
| Delta Force | $357.5 million |
| PUBG Mobile | $355 million |
| Call of Duty: Mobile | $274.7 million |
These five games alone show just how competitive mobile shooters have become.
And there is one result that immediately stands out.
Game For Peace sits far ahead at an estimated $801 million.
The game is closely connected to the PUBG ecosystem and operates primarily in China, where it is known as Peacekeeper Elite. China’s massive mobile gaming audience gives it a very different market position from many globally distributed shooters.
1. Game For Peace – $801 Million
Game For Peace takes the top position in this revenue breakdown with an estimated $801 million during 2025.
Its performance is a good reminder that looking only at Western app charts does not give you the full picture of mobile gaming.
China remains one of the most important gaming markets in the world, and Tencent’s shooter has built a huge presence there.
Tencent also reported strong performance from Peacekeeper Elite among its domestic games during 2025.
2. Free Fire – $358 Million
Free Fire remains one of mobile gaming’s biggest shooter brands.
Its estimated $358 million in 2025 puts it just ahead of several major competitors.
One reason Free Fire continues to stand out is accessibility. It has historically been designed to work across a wide range of phones rather than focusing only on expensive flagship devices.
That matters in regions where mobile is the main gaming platform.
Its short matches and battle royale format also make it easy to jump into without committing to a long gaming session.
3. Delta Force – $357.5 Million
Delta Force might be the most interesting name near the top.
Its estimated revenue reached around $357.5 million, putting it almost level with Free Fire and PUBG Mobile in this dataset.
That is impressive considering how quickly its mobile version entered the market.
The game combines large-scale multiplayer battles with extraction-style gameplay, giving mobile players something a little different from the standard battle royale formula.
Early AppMagic estimates already showed Delta Force passing $100 million in mobile player spending not long after its wider mobile rollout.
A large part of that early spending came from China, showing again how important regional markets were to shooter revenue in 2025.
4. PUBG Mobile – $355 Million
PUBG Mobile remains one of the most recognisable mobile shooters in the world.
Its estimated $355 million in this particular 2025 breakdown still places it among the highest-grossing shooters.
PUBG Mobile has also grown far beyond the original battle royale experience.
Regular maps, events, collaborations, cosmetics, competitive modes, and esports have helped keep the game active years after launch.
It is worth separating PUBG Mobile from Game For Peace when looking at revenue data because regional versions can be tracked differently by mobile analytics platforms.
5. Call Of Duty: Mobile – $274.7 Million
Call of Duty: Mobile generated an estimated $274.7 million during 2025 in the dataset.
The game continues to combine several styles under one app, including traditional multiplayer and battle royale.
It also benefits from one of the best-known gaming franchises in the world.
Even with newer shooters entering the market, COD Mobile remained firmly among the biggest mobile shooters by estimated revenue.
Rising Mobile Shooter Games To Watch
The biggest titles get most of the attention, but the games further down the revenue chart are where things become really interesting.
| Game | Estimated Revenue |
|---|---|
| Valorant Mobile CN | $73.4 million |
| Arena Breakout | $58.6 million |
| Battlegrounds Mobile India | $27.5 million |
| Standoff 2 | $18.4 million |
| Fortnite Mobile | $13.2 million |
These games are not all competing in exactly the same way.
Some target particular countries. Others focus on specific styles such as tactical shooting or extraction gameplay.
That gives them room to grow without necessarily copying PUBG Mobile or Free Fire.
Valorant Mobile Made A Strong Start In China
One of the most interesting names is Valorant Mobile.
The China version generated an estimated $73.4 million in the revenue breakdown.
Tencent also described Valorant Mobile as China’s most successful new mobile game launch of 2025 based on first-month daily active users and gross receipts, citing QuestMobile and Sensor Tower data.
That makes its early performance particularly worth watching as Riot’s tactical shooter expands its mobile presence.
Arena Breakout Shows The Strength Of Extraction Shooters
Arena Breakout reached an estimated $58.6 million.
Instead of trying to be another straightforward battle royale, Arena Breakout leans heavily into extraction-style gameplay.
That means entering an area, collecting valuable equipment and trying to leave successfully.
It gives mobile shooter players a different type of tension compared with the traditional last-player-standing formula.
The success of games like Arena Breakout and Delta Force suggests that mobile shooter audiences are becoming more open to different multiplayer formats.
BGMI Shows Why Regional Games Matter
Battlegrounds Mobile India, better known as BGMI, reached an estimated $27.5 million.
BGMI is particularly interesting because its audience is heavily focused on India.
It shows why regional versions should not be ignored when analysing the mobile gaming business.
A game does not necessarily need the same worldwide reach as PUBG Mobile or Free Fire to build a valuable and highly active player base.
Standoff 2 Keeps Its Own Audience
With an estimated $18.4 million, Standoff 2 is much smaller than the biggest games on this list.
But revenue alone does not tell the whole story.
The game has built a recognisable identity around competitive multiplayer shooting and continues to serve players looking for a more focused experience.
That is becoming increasingly important as the mobile shooter market gets more crowded.
Fortnite Mobile Remains An Unusual Case
Fortnite Mobile appears at around $13.2 million in this dataset.
Its mobile revenue needs extra context because Fortnite has had a complicated history with mobile app stores and Epic Games operates its own distribution and payment channels in some markets.
That means app-store-based estimates may not capture every dollar players spend.
It is a good example of why mobile revenue tables should be treated as estimates rather than exact company financial statements.
Mobile Shooters Generated Billions In 2025
The bigger picture is even more interesting.
AppMagic’s 2026 Mobile Market Landscape report estimates that the shooter category generated approximately $3.3 billion in mobile revenue during 2025, compared with about $2.9 billion in 2024.
That works out to roughly 14.2% year-over-year growth.
Downloads also increased from approximately 2.8 billion to 3 billion.
So mobile shooters were not simply moving money between the same few games. The overall category continued growing.
Why China Matters So Much
One thing becomes obvious when looking through these numbers: China matters.
Game For Peace dominates the revenue table.
Delta Force received a major portion of its early mobile spending from Chinese players.
Valorant Mobile also had a strong Chinese launch.
That means analysing mobile shooters only through global Google Play and App Store rankings can leave out a major part of the story.
Regional versions, local publishing arrangements, and different mobile stores can completely change how a game’s performance looks.
Revenue Does Not Always Mean Player Count
There is another important point.
Revenue and popularity are not the same thing.
One game can have millions of players but earn less per player, while another game may have a smaller audience that spends more on cosmetics, passes, or other digital items.
Revenue also does not automatically tell us which game has the biggest esports audience or the highest number of active users.
Those are separate measurements.
For a clearer picture of a game’s success, it helps to look at several things together:
- Revenue
- Downloads
- Monthly active users
- Player retention
- Regional popularity
- Esports activity
- Update frequency
That gives much more context than revenue alone.
What Could Shape Mobile Shooters In 2026?
2025 showed that players are no longer choosing between only PUBG Mobile, Free Fire, and Call of Duty: Mobile.
Extraction shooters are gaining attention.
Large-scale tactical games are moving onto phones.
Established PC franchises are becoming more serious about mobile.
And China, India, Southeast Asia, and other regional markets are becoming increasingly important to the wider picture.
The biggest question for 2026 may therefore be less about one game replacing another and more about how many different shooter styles mobile players are willing to support at the same time.
About The Revenue Data
The figures in this article are market estimates based primarily on AppMagic data and reporting that combines relevant global, Chinese, Garena, and other regional versions where applicable.
They should not be treated as audited financial results from the publishers.
Mobile analytics estimates can exclude or only partially capture revenue from third-party Android stores, publisher webshops, direct-to-consumer payments, advertising, and alternative payment systems.
That is particularly important when comparing games with large audiences in China or games that use their own payment platforms.
Summary
The 2025 mobile shooter market was bigger than just a battle between PUBG Mobile, Free Fire, and Call of Duty: Mobile.
Game For Peace led this particular revenue breakdown with an estimated $801 million, while Free Fire, Delta Force, and PUBG Mobile were separated by only a few million dollars. At the same time, games such as Valorant Mobile, Arena Breakout, BGMI, and Standoff 2 showed that there is plenty of room below the biggest names. Mobile shooters are becoming more regional, more varied, and more competitive. And that could make 2026 even more interesting.